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Browsing by Author Klemke, Roland

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Issue DateTitleAuthor(s)
20-Sep-2017Designing for Flipped Teaching and Learning: leveraging the potential of learning analytics and gamificationEradze, Maka; Antonaci, Alessandra; Klemke, Roland
29-Oct-2012Developing a Mobile Game Environment to Support Disadvantaged LearnersSchmitz, Birgit; Hoffmann, Marvin; Klamma, Ralf; Klemke, Roland; Specht, Marcus
3-Sep-2014Die Welt als Spielfeld: Mobile Serious Games mit Augmented RealityKlemke, Roland; Schneider, Jan; Happe, Sven; Bockelmann, Timo; Börner, Dirk; Specht, Marcus
13-Dec-2016E-learning Trends and their Effects on LogisticsKlemke, Roland
29-Oct-2010E-Learning: Ziele, Verfahren, Strategien, TrendsKlemke, Roland
Jan-2013Effects of Game Design Patterns on Basic Life Support Training ContentKelle, Sebastian; Klemke, Roland; Specht, Marcus
Jan-2013Effects of mobile gaming patterns on learning outcomes: a literature reviewSchmitz, Birgit; Klemke, Roland; Specht, Marcus
8-Dec-2014Energy-efficient and safe driving using a situation-aware gamification approach in logisticsKlemke, Roland; Kravcik, Milos; Bohuschke, Felix
26-Nov-2013Energy-efficient and safe driving using a situation-aware gamification approach in logisticsKlemke, Roland; Kravcik, Milos; Bohuschke, Felix
8-Oct-2013Enhancing learning with technologySpecht, Marcus; Klemke, Roland
8-Oct-2015Enhancing Situational Awareness in Integrated Planning Tasks Using a Microgaming ApproachLukosch, Heide; Groen, Daan; Kurapati, Shalini; Klemke, Roland; Verbraeck, Alexander
1-Sep-2014Exploring support mechanisms for learners at-risk through a coupled game environmentSchmitz, Birgit; Klemke, Roland; Specht, Marcus
28-Feb-2018From AR to Expertise: A User Study of an Augmented Reality Training to Support Expertise DevelopmentLimbu, Bibeg Hang; Jarodzka, Halszka; Klemke, Roland; Wild, Fridolin; Specht, Marcus
12-Dec-2011Game based learning for computer science educationSchmitz, Birgit; Czauderna, André; Klemke, Roland; Specht, Marcus
30-Jun-2015Game Design, Seriously?Klemke, Roland
Oct-2017Gamification for experience transfer with wearables and ARLimbu, Bibeg; Antonaci, Alessandra; Klemke, Roland
25-Apr-2017Gamification in MOOC to enhance users' goal achievementAntonaci, Alessandra; Klemke, Roland; Stracke, Christian M.; Specht, Marcus
25-Apr-2017Gamification in MOOCs to enhance users' goal achievementAntonaci, Alessandra; Klemke, Roland; Stracke, Christian M.; Specht, Marcus
14-Jun-2017Gamification to Empower Information Security EducationAntonaci, Alessandra; Klemke, Roland; Stracke, Christian M.; Spatafora, Mario; Stefanova, Kamelia; Specht, Marcus
May-2017Gamification to Empower Information Security EducationAntonaci, Alessandra; Klemke, Roland; Stracke, Christian M.; Spatafora, Mario; Stefanova, Kamelia; Specht, Marcus