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Browsing by Author Klemke, Roland
Showing results 1 to 20 of 47
| Issue Date | Title | Author(s) | | 1-Dec-2011 | Alleviating the Entrance to Serious Games by Exploring the Use of Commonly Available Tools | Van Rosmalen, Peter; Klemke, Roland; Westera, Wim |
| Oct-2011 | Alleviating the Entrance to Serious Games by Exploring the Use of Commonly Available Tools | Van Rosmalen, Peter; Klemke, Roland; Westera, Wim |
| 17-Oct-2012 | An Analysis of the Educational Potential of Augmented Reality Games for Learning | Schmitz, Birgit; Specht, Marcus; Klemke, Roland |
| 26-Feb-2013 | ARLearn 2.0 | Ternier, Stefaan; Tabuenca, Bernardo; Klemke, Roland; Specht, Marcus |
| 23-Feb-2012 | ARLearn and StreetLearn software for virtual reality and augmented reality multi user learning games | Ternier, Stefaan; Klemke, Roland |
| 23-Feb-2012 | ARLearn and StreetLearn software for virtual reality and augmented reality multi user learning games | Ternier, Stefaan; Klemke, Roland |
| 31-Jul-2012 | ARLearn: augmented reality meets augmented virtuality | Ternier, Stefaan; Klemke, Roland; Kalz, Marco; Van Ulzen, Patricia; Specht, Marcus |
| 19-Oct-2010 | Authoring for Re-Use in Outcome-oriented Learning Scenarios | Klemke, Roland; Schmitz, Birgit |
| 18-Oct-2010 | Authoring for Re-Use in Outcome-oriented Learning Scenarios | Klemke, Roland; Schmitz, Birgit |
| 14-Nov-2009 | Collaborative authoring workshop | Klemke, Roland; Schmitz, Birgit |
| 4-Sep-2012 | Community-based immersive 3D-video learning games in Streetview with StreetLearn / ARLearn | Klemke, Roland; Ternier, Stefaan |
| 4-Sep-2012 | Community-based immersive 3D-video learning games in Streetview with StreetLearn/ARLearn | Klemke, Roland; Ternier, Stefaan |
| 16-May-2013 | Design of a game-based pre-hospital resuscitation training for first responders | Kalz, Marco; Schmitz, Birgit; Biermann, Henning; Klemke, Roland; Ternier, Stefaan; Specht, Marcus |
| Dec-2011 | Design patterns for learning games | Kelle, Sebastian; Klemke, Roland; Specht, Marcus |
| 29-Oct-2012 | Developing a Mobile Game Environment to Support Disadvantaged Learners | Schmitz, Birgit; Hoffmann, Marvin; Klamma, Ralf; Klemke, Roland; Specht, Marcus |
| 29-Oct-2010 | E-Learning: Ziele, Verfahren, Strategien, Trends | Klemke, Roland |
| Jan-2013 | Effects of Game Design Patterns on Basic Life Support Training Content | Kelle, Sebastian; Klemke, Roland; Specht, Marcus |
| 12-Dec-2011 | Game based learning for computer science education | Schmitz, Birgit; Czauderna, André; Klemke, Roland; Specht, Marcus |
| 8-Feb-2011 | ICOPER Deliverable 4.3 ISURE: Recommendations for extending effective reuse, embodied in the ICOPER CD&R | Okada, Alexandra; Connolly, Teresa; Scott, Peter; Klemke, Roland |
| 26-Oct-2010 | Implementing infrastructures for managing learning objects | Klemke, Roland; Ternier, Stefaan; Kalz, Marco; Specht, Marcus |
Showing results 1 to 20 of 47
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