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Browsing by Author Klemke, Roland

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Issue DateTitleAuthor(s)
28-Feb-2018From AR to Expertise: A User Study of an Augmented Reality Training to Support Expertise DevelopmentLimbu, Bibeg Hang; Jarodzka, Halszka; Klemke, Roland; Wild, Fridolin; Specht, Marcus
2018Supporting Training of Expertise with Wearable Technologies: The WEKIT Reference FrameworkLimbu, Bibeg; Fominykh, Mikhail; Klemke, Roland; Specht, Marcus; Wild, Fridolin
6-Dec-2017Design Patterns for Augmented Reality Learning GamesEmmerich, Felix; Klemke, Roland; Hummes, Thomas
5-Dec-2017gMOOC–Flow and Persuasion to Gamify MOOCsAntonaci, Alessandra; Peter, Daria; Klemke, Roland; Bruysten, Tim; Stracke, Christian; Specht, Marcus
Dec-2017Design Patterns for Augmented Reality Learning GamesEmmerich, Felix; Klemke, Roland; Hummes, Thomas
27-Nov-2017Wearable Experience for Knowledge Intensive TrainingKlemke, Roland; Limbu, Bibeg; Di Mitri, Daniele; Schneider, Jan
Nov-2017gMOOCs – Flow and Persuasion to Gamify MOOCsAntonaci, Alessandra; Peter, Daria; Klemke, Roland; Bruysten, Tim; Stracke, Christian M.; Specht, Marcus
Nov-2017Towards Implementing Gamification in MOOCsAntonaci, Alessandra; Klemke, Roland; Stracke, Christian M.; Specht, Marcus
Oct-2017Gamification for experience transfer with wearables and ARLimbu, Bibeg; Antonaci, Alessandra; Klemke, Roland
20-Sep-2017Designing for Flipped Teaching and Learning: leveraging the potential of learning analytics and gamificationEradze, Maka; Antonaci, Alessandra; Klemke, Roland
12-Sep-2017WEKIT WP1 WEKIT Framework and Industrial Learning MethodologyKlemke, Roland
Sep-2017Identifying game elements suitable for MOOCsAntonaci, Alessandra; Klemke, Roland; Stracke, Christian M.; Specht, Marcus
4-Jul-2017WEKIT WP1 WEKIT Framework and Industrial Learning MethodologyKlemke, Roland; Limbu, Bibeg
30-Jun-2017Training industry needs & Technology Industry needsKlemke, Roland; Kuula, Timo; Helin, Kaj; Wild, Fridolin
14-Jun-2017Gamification to Empower Information Security EducationAntonaci, Alessandra; Klemke, Roland; Stracke, Christian M.; Spatafora, Mario; Stefanova, Kamelia; Specht, Marcus
Jun-2017Technology Acceptance of Augmented Reality and Wearable TechnologiesWild, Fridolin; Klemke, Roland; Lefrere, Paul; Fominykh, Mikhail; Kuula, Timo
May-2017Gamification to Empower Information Security EducationAntonaci, Alessandra; Klemke, Roland; Stracke, Christian M.; Spatafora, Mario; Stefanova, Kamelia; Specht, Marcus
25-Apr-2017Gamification in MOOCs to enhance users' goal achievementAntonaci, Alessandra; Klemke, Roland; Stracke, Christian M.; Specht, Marcus
25-Apr-2017Gamification in MOOC to enhance users' goal achievementAntonaci, Alessandra; Klemke, Roland; Stracke, Christian M.; Specht, Marcus
13-Dec-2016E-learning Trends and their Effects on LogisticsKlemke, Roland