Open Universiteit

Browsing by Author Martinez Ortiz, Ivan

Jump to: 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
or enter first few letters:  
Showing results 1 to 7 of 7
Issue DateTitleAuthor(s)
Jun-2017D1.1 – Applied gaming asset methodologyWestera, Wim; Krassen, Stefanov; Van der Vegt, Wim; Nyamsuren, Enkhbold; Bahreini, Kiavash; Kluijfhout, Eric; Moreno Ger, Pedro; Freire Moran, Manuel; Georgiev, Atanas; Grigorov, Alexander; Boytchev, Pavel; Griffiths, Dai; Fernandez Manjon, Baltasar; Mascarenhas, Samuel; Martinez Ortiz, Ivan; Hemmje, Matthias
Jul-2016D1.4 – First version applied gaming asset methodologyBoytchev, Pavel; Griffiths, Dai; Hollins, Paul; Fernandez Magnon, Baltasar; Martinez Ortiz, Ivan; Westera, Wim; Krassen, Stefanov; Van der Vegt, Wim; Nyamsuren, Enkhbold; Moreno Ger, Pablo; Freire, Manuel; Georgiev, Atanas; Grigorov, Alexander
Aug-2017D2.4 - Final Bundle of Client-side ComponentsCalvo Morata, Antonio; Fernandez Manjon, Baltasar; Rotaru, Dan Cristian; Freire Moran, Manuel; Martinez Ortiz, Ivan; Riestra, Ruben; Dascalu, Mihai; Lala, Raja; Maurer, Mathias; Nyamsuren, Enkhbold; Van der Vegt, Wim; Bahreini, Kiavash; Bontchev, Boyan; Westera, Wim
Aug-2016D2.5 - First bundle of dashboard componentsFreire, Manuel; Martinez Ortiz, Ivan; Fernandez Manjon, Baltasar
Mar-2018D2.6 - Final bundle of dashboard componentsCalvo Morata, Antonio; Fernandez Manjon, Baltasar; Cristian Rotaru, Dan; Freire Moran, Manuel; Martinez Ortiz, Ivan
Nov-2017Full Lifecycle Architecture for Serious Games: Integrating Game Learning Analytics and a Game Authoring ToolAlonso Fernandez, Cristina; Rotaru, Dan; Freire, Manuel; Martinez Ortiz, Ivan; Fernandez Manjon, Baltasar
2016RAGE Architecture for Reusable Serious Gaming Technology ComponentsVan der Vegt, Wim; Westera, Wim; Nyamsuren, Enkhbold; Georgiev, Atanas; Martinez Ortiz, Ivan