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Browsing by Subject game design

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Showing results 1 to 8 of 8
Issue DateTitleAuthor(s)
16-Dec-2014Acquiring 21st Century Skills: gaining insight in the design and applicability of a serious game with 4C-IDVan Rosmalen, Peter; Boyle, Elizabeth; Van der Baaren, John; Fernández Manjón, Baltasar; MacArthur, Ewan; Pennanen, Tiina; Manea, Madalina; Star, Kam
11-Oct-2012Cognitive Task Analysis (CTA) in the Continuing/ Higher Education Methods Using Games (CHERMUG) ProjectBoyle, Elizabeth; Van Rosmalen, Peter; MacArthur, Ewan; Connolly, Thomas; Hainey, Thomas
2014D22 Analysis of PilotBoyle, Elizabeth; MacGregor, Sharon; Van Rosmalen, Peter; Manea, Madalina; Penanen, Tiina
Nov-2016D4.3 – Initial version of game applications for scenario pilotsStar, Kam; Hirsh, Ben; Coldridge, Jack; Spice, Ellis; Platon, Thierry; Ruggeri, Alida; Irmscher, Boris; Piesk, Jens; Polak, Marco; Linder, Marcus; Sprengel, Holger; Pomazansky, Andrew; Humphreys, Sarah; Sleightholms, Gareth; Saunter, Ian
12-Dec-2011Game based learning for computer science educationSchmitz, Birgit; Czauderna, André; Klemke, Roland; Specht, Marcus
2017Game-based Career Learning Support for Youth: Effects of playing the Youth@Work Game on Career AdaptabilityHummel, Hans; Boyle, Elizabeth; Einarsdottir, Sif; Petursdottir, Arna; Graur, Aurel
Feb-2017A methodology to assess the effectiveness of serious games and infer player learning outcomesSerrano-Laguna, Angel; Manero, Borja; Freire, Manuel; Fernandez-Manjon, Baltasar
5-Oct-2013Serious Game Design of Heerlen Roman BathhouseQi, Wen; Westera, Wim