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Issue DateTitleAuthor(s)
2014Design dimensions: In-depth retrospective studies of K-12 science curriculum designBernstein, Deborah; McKenney, Susan; Barber, Jacquey; Bopardikar, Anushree; Drayton, Brian; Walkup, Sara; Pareja Roblin, Natalie; Schunn, Christian
21-Aug-2014Design Documentation of Heerlen Roman BathhouseQi, Wen
17-Apr-2007Design Guidelines for Collaboration and Participation with Examples from the LN4LD (Learning Network for Learning Design)Burgos, Daniel; Hummel, Hans; Tattersall, Colin; Brouns, Francis; Koper, Rob
29-Dec-2011Design guidelines for self-assessment support for adult academic distance learningMenendez Blanco, Maria; Van der Veer, Gerrit; Benvenuti, Laura; Kirschner, Paul A.
28-Nov-2003A Design Model for Lifelong Learning NetworksKoper, Rob; Giesbers, Bas; Van Rosmalen, Peter; Sloep, Peter; Van Bruggen, Jan; Tattersall, Colin; Vogten, Hubert; Brouns, Francis
16-May-2013Design of a game-based pre-hospital resuscitation training for first respondersKalz, Marco; Schmitz, Birgit; Biermann, Henning; Klemke, Roland; Ternier, Stefaan; Specht, Marcus
2012Design of an Authentic E-Learning EnvironmentBastiaens, Theo
14-Sep-2006Design of Cueing in Multimedia PracticalsHummel, Hans
2007Design of educational and ICT conditions to integrate differences in learning: Contextual learning theory and a first transformation step in early education.Mooij, Ton
2005Design of interactive and dynamic anatomical visualizations: The implication of cognitive load theory.Khalil, M.K.; Paas, Fred; Johnson, T.E.; Payer, A.F.
5-Jan-2015Design of Seamless Learning SpacesSpecht, Marcus
15-Dec-2016The Design of Video Enhanced Rubrics to Foster Complex SkillsAckermans, Kevin; Rusman, Ellen; Brand-Gruwel, Saskia; Specht, Marcus
Nov-2004Design patterns and how to produce themE-LEN project team
26-Nov-2009Design Patterns as Guidance for Designers of Groupware Used by Team for the Development of Innovative ProductsGeorgiakis, Petros; Retalis, Simos; Bitter-Rijpkema, Marlies; Pannekeet, Kees; Rutjens, Marjo; Sloep, Peter
Dec-2017Design Patterns for Augmented Reality Learning GamesEmmerich, Felix; Klemke, Roland; Hummes, Thomas
6-Dec-2017Design Patterns for Augmented Reality Learning GamesEmmerich, Felix; Klemke, Roland; Hummes, Thomas
Jun-2004Design Patterns For Collaborative Learning: from practice to theory and backBaggetun, Rune; Rusman, Ellen; Poggi, Caterina
Dec-2011Design patterns for learning gamesKelle, Sebastian; Klemke, Roland; Specht, Marcus
24-Aug-2016Design Patterns − Supporting Design Process by Automatically Detecting Design Patterns and Giving Some FeedbackDoorn, Ed van
4-Oct-2011Design patterns: geschikt als middel voor de verbetering van de onderhoudbaarheid van software?Scheer, G