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Please use this identifier to cite or link to this item:
http://hdl.handle.net/1820/1885
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| Title: | Deliverable 4.1: Content Development for Reuse - Best Practices: Emergo |
| Authors: | Kelle, Sebastian |
| Keywords: | ICOPER |
| Issue Date: | 5-Dec-2008 |
| Publisher: | Icoper Consortium |
| Series/Report no.: | 1 1 |
| Abstract: | EMERGO provides a methodology and generic toolkit for developing and delivering serious games aimed at the acquisition of complex cognitive skills in higher education. Best Practice Scenario for Content Development based on the Game Learning solution EMERGO. |
| Description: | Kelle, S. (2008). Deliverable 4.1: Content Development for Reuse - Best Practices: Emergo. Heerlen, The Netherlands: ICOPER. |
| URI: | http://hdl.handle.net/1820/1885 |
| Appears in Collections: | 4. LMedia: Deliverables, Reports, Work Documents
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