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Please use this identifier to cite or link to this item:
http://hdl.handle.net/1820/1887
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| Title: | Deliverable 5.1: BP Learning Delivery Scenario: Language Learning in Second LIfe |
| Authors: | Kelle, Sebastian |
| Keywords: | ICOPER Game Based Learning |
| Issue Date: | 15-Oct-2008 |
| Publisher: | Icoper Consortium |
| Series/Report no.: | 1 1 |
| Abstract: | In this scenario a best practice example for learning delivery will be outlined. Best practice scenario for learning delivery: Second Life is used for Language Learning. |
| Description: | Kelle, S. (2008). Deliverable 5.1: Best Practice Learning Delivery Scenario: Language Learning in Second Life. Heerlen, The Netherlands: ICOPER. |
| URI: | http://hdl.handle.net/1820/1887 |
| Appears in Collections: | 4. LMedia: Deliverables, Reports, Work Documents
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