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Title: Introducing GaLA: Serious Game potentials, challenges and TEL-related issues
Authors: Earp, Jeffrey
Klemke, Roland
Keywords: GALA
serious games
game-based learning
immersive learning
Issue Date: 12-Dec-2011
Abstract: Games and Learning Alliance - EU NoE on Serious Games under FP7 – IST ICT (TEL) Serious Games are…(digital) games designed - or usable - for purposes beyond entertainment, and especially for learning GaLA’s main aims: overcome fragmentation in the SG field shape and boost the SG research sector address challenges facing European SG stakeholders disseminate knowledge, best practices and tools internationally set up a Virtual Research Environment establish the European Society of Serious Games (ESSeG)
Description: Earp, J., & Klemke, R. (2011, 21 September). Introducing GaLA: Serious Game potentials, challenges and TEL-related issues. Presented at TEL-Think-Tank Workshop at the 6th European conference on Technology enhanced learning: towards ubiquitous learning (EC-TEL 2011), Palermo, Italy.
Appears in Collections:2. LMedia: Presentations

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