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Please use this identifier to cite or link to this item:
http://hdl.handle.net/1820/3864
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| Title: | Introducing GaLA: Serious Game potentials, challenges and TEL-related issues |
| Authors: | Earp, Jeffrey Klemke, Roland |
| Keywords: | GALA serious games challenges potentials issues game-based learning immersive learning |
| Issue Date: | 12-Dec-2011 |
| Abstract: | Games and Learning Alliance - http://www.galanoe.eu
EU NoE on Serious Games under FP7 – IST ICT (TEL)
Serious Games are…(digital) games designed - or usable - for purposes beyond entertainment, and especially for learning
GaLA’s main aims:
overcome fragmentation in the SG field
shape and boost the SG research sector
address challenges facing European SG stakeholders
disseminate knowledge, best practices and tools internationally
set up a Virtual Research Environment
establish the European Society of Serious Games (ESSeG) |
| Description: | Earp, J., & Klemke, R. (2011, 21 September). Introducing GaLA: Serious Game potentials, challenges and TEL-related issues. Presented at TEL-Think-Tank Workshop at the 6th European conference on Technology enhanced learning: towards ubiquitous learning (EC-TEL 2011), Palermo, Italy. |
| URI: | http://hdl.handle.net/1820/3864 |
| Appears in Collections: | 2. LMedia: Presentations
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