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Please use this identifier to cite or link to this item: http://hdl.handle.net/1820/411
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dc.contributor.authorMartens, Harrie-
dc.contributor.authorVogten, Hubert-
dc.date.accessioned2005-07-06T16:47:32Z-
dc.date.available2005-07-06T16:47:32Z-
dc.date.issued2005-07-06T16:47:32Z-
dc.identifier.isbn3-540-22814-4-
dc.identifier.urihttp://hdl.handle.net/1820/411-
dc.descriptionMartens, H. & Vogten, H. (2005). A Reference Implementation of a Learning Design Engine. In: Koper, R. & Tattersall, C., Learning Design: A Handbook on Modelling and Delivering Networked Education and Training (pp. 91-108). Berlin-Heidelberg: Springer Verlag.en
dc.description.abstractFrom the moment the Learning Design specification (LD 2003) was published there has been a need for software capable of processing LD-compliant content. LD is a powerful and complex specification, and it is not a trivial matter to implement an LD player. In response to this need, the Educational Technology Expertise Centre of the Open University of the Netherlands launched an initiative to develop a reusable kernel dealing with the intricacies of processing LD. Since this kernel should be able to be used in different settings, it is not a standalone product but needs to be integrated in a learning management system.en
dc.format.extent516 bytes-
dc.format.mimetypetext/html-
dc.language.isoen-
dc.relation.ispartofseriesPubl. Date: 2005, Hardcover;-
dc.subjectLearning Designen
dc.subjectEducational Modellingen
dc.subjectLearning Networksen
dc.subjectToolsen
dc.subjecte-learningen
dc.titleA Reference Implementation of a Learning Design Engineen
dc.typeBook chapteren
Appears in Collections:1. LN: Publications and Preprints

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