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Please use this identifier to cite or link to this item: http://hdl.handle.net/1820/4219
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dc.contributor.authorTernier, Stefaan-
dc.contributor.authorDe Vries, Fred-
dc.date.accessioned2012-04-12T09:28:43Z-
dc.date.available2012-04-12T09:28:43Z-
dc.date.issued2012-04-12T09:28:43Z-
dc.identifier.urihttp://hdl.handle.net/1820/4219-
dc.descriptionTernier, S., & De Vries, F. (2012, 26 March). Mobile Augmented Reality in Higher Education. Presentation at Learning in Context '12 workshop, Brussels, Belgium.en_US
dc.description.abstractToday there is an abundance of information available on the Internet. Making this information accessible through mobile devices, potentially taking account of the user's context, has it's merits. Most augmented reality browsers like Layar and Wikitude only focus on visualizing information that that is close to one's current location. We believe that considering feedback an decision taking are important as well when trying to implement successful learning through AR. ARLearn, a framework for serious games and field trips implements these features and supports both Augmented Reality and Augmented Virtuality scenarios. In this talk we will presents findings with this toolkit in decision taking, situated learning and expository learning scenarios.en_US
dc.description.sponsorshipCELSTEC, STELLARen_US
dc.language.isoenen_US
dc.subjectcontexten_US
dc.subjectmobile learningen_US
dc.subjectaugmented realityen_US
dc.titleMobile Augmented Reality in Higher Educationen_US
dc.typePresentationen_US
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