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Title: Serious games at the UNHCR with ARLearn, a toolkit for mobile and virtual reality applications
Authors: Gonsalves, Atish
Ternier, Stefaan
De Vries, Fred
Specht, Marcus
Keywords: ARLearn
mobile learning
serious games
Issue Date: 20-Sep-2012
Abstract: This article presents experiences and lessons learned with the implementation of a serious game for simulating the management of a hostage taking scenario. The game was created with ARLearn, a toolkit for mobile and virtual reality serious games, developed at the Open University of the Netherlands. In collaboration with the United Nations Refugee Agency (UNHCR), ARLearn use cases for crisis situations were developed. This manuscript covers the games that were designed with UNHCR’s Global Learning Centre (GLC) and discusses the training pilot with UNHCR staff-members.
Description: Gonsalves, A., Ternier, S., De Vries, F., & Specht, M. (2012). Serious games at the UNHCR with ARLearn, a toolkit for mobile and virtual reality applications. In M. Specht, M. Sharples, & J. Multisilta (Eds.), Proceedings of 11th World Conference on Mobile and Contextual Learning (mLearn 2012) (pp. 244-247). October, 16-18, 2012, Helsinki, Finland.
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