Please use this identifier to cite or link to this item:
|Title:||FILTWAM - A Framework for Online Game-based Communication Skills Training|
|Abstract:||This research provides an overarching framework embracing conceptual and technical frameworks for improving the online communication skills of lifelong learners. This overarching framework is called FILTWAM (Framework for Improving Learning Through Webcams And Microphones). We propose a novel web-based communication training approach, one which incorporates relevant and timely feedback based upon learner's facial expressions and verbalizations. This data is collected using webcams with their incorporated image and microphones with their sound waves, which can continuously and unobtrusively monitor and interpret learners' emotional behaviour into emotional states. The feedback generated from the webcams is expected to enhance learner’s awareness of their own behaviour as well as to improve the alignment between their expressed behaviour and intended behaviour. Our approach emphasizes communication behaviour rather than communication content, as people mostly do not have problems with the "what" but with the 'how" in expressing their message. We report on a small-scale proof of concept study that on the one hand exemplifies the practical application of our framework and on the other hand provides first evaluation results on that.|
|Description:||Bahreini, K., Nadolski, R., Qi, W., & Westera, W. (2012, October). FILTWAM - A Framework for Online Game-based Communication Skills Training. Poster presented at reaseach day in Pretoria building at the Open University of the Netherlands, Heerlen, The Netherlands.|
|Appears in Collections:||2. LMedia: Presentations|
Files in This Item:
|Open University Research Day.pdf||352.42 kB||Adobe PDF||View/Open|
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.