
Please use this identifier to cite or link to this item:
http://hdl.handle.net/1820/4820
Title: | ARLearn 2.0 |
Authors: | Ternier, Stefaan Tabuenca, Bernardo Klemke, Roland Specht, Marcus |
Keywords: | ARLearn Mobile Learning Augmented Reality Eclipse Serious Games Role Playing Android Google App Engine |
Issue Date: | 26-Feb-2013 |
Abstract: | ARLearn is a tool suite for educators and learners supporting different kinds of mobiles serious games, including field trips and role-playing games. Learners can use the ARLearn app to explore and annotate the real world, while teacher can monitor their progress in real time. The ARLearn platform is intended for teachers that organize a field trip, but can support other serious game scenarios as well. For instance, professionals could use the app when inspecting a site a make notes that are synchronised with their current location. With a web based authoring tool, teachers can add assignments or information to a map. |
Description: | Ternier, S., Tabuenca, B., Klemke, R., & Specht, M. (2012). ARLearn (version 2.0) [Software]. Heerlen, The Netherlands: Open Universiteit. Available under the GNU Lesser General Public License (LGPL3) |
URI: | http://hdl.handle.net/1820/4820 |
Appears in Collections: | 3. LMedia: Software and documentation |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
ARLearn 2.0.zip | 1.77 MB | zip | View/Open |
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