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Title: Multi-stakeholder decision training games with ARLearn
Authors: Klemke, Roland
Ternier, Stefaan
Kalz, Marco
Schmitz, Birgit
Specht, Marcus
Keywords: SALOMO
Mobile learning
Game-based learning
Multi-user games
Decision processes
Multi-role game-design
Issue Date: 8-Oct-2013
Abstract: Serious gaming approaches so far focus mainly on skill development, motivational aspects or providing immersive learning situations. Little work has been reported to foster awareness and decision competencies in complex decision situations involving incomplete information and multiple stakeholders. We address this issue exploring the technical requirements and possibilities to design games for such situations in three case studies: a hostage taking situation, a multi-stakeholder logistics case, and a health-care related emergency case. To implement the games, we use a multi-user enabled mobile game development platform (ARLearn). We describe the underlying real world situations and educational challenges and analyse how these are reflected in the ARLearn games realized.
Description: Klemke, R., Ternier, S., Kalz, M., Schmitz, B., & Specht, M. (2013, 26-27 September). Multi-stakeholder decision training games with ARLearn. In D. Milosevic (Ed.), Proceedings of the fourth international conference on eLearning (eLearning 2013) (pp. 1-9). Belgrade Metropolitan University, Belgrade, Serbia.
Appears in Collections:1. LMedia: Publications and Preprints

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