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Title: Pervasive Visual Interfaces to Change Energy Consumption Behaviour at the Workplace
Authors: Börner, Dirk
Kalz, Marco
Ternier, Stefaan
Specht, Marcus
Keywords: Environmental Learning
Pervasive Education
Ambient Learning Displays
Game-based Learning
Design-based Research
Mobile Learning
Issue Date: 25-Jul-2014
Citation: Börner, D., Kalz, M., Ternier, S., & Specht, M. (2014). Pervasive Visual Interfaces to Change Energy Consumption Behaviour at the Workplace. In M. Masoodian, E. André, S. Luz, & T. Rist (Eds.), Proceedings of the AVI 2014 Workshop on Fostering Smart Energy Applications through Advanced Visual Interfaces (pp. 1-4). May, 27, 2014, Como, Italy.
Abstract: This position paper introduces pervasive interventions at a university campus to increase the pro-environmental awareness, consciousness, and learning of employees making use of different visual interfaces. We briefly present the design of three intervention iterations. While in the first intervention the focus was on increasing awareness through information distribution with ambient learning displays on the campus, the second iteration provided personalised feedback to employees with the help of a sensor network and different client applications. The third iteration then implemented a game-based learning concept. We found that these approaches are effective on different levels and that a combination of these effective elements can lead to a sustained behaviour change among the employees.
Appears in Collections:1. TELI Publications, books and conference papers

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