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Please use this identifier to cite or link to this item: http://hdl.handle.net/1820/5503
Title: Contradictions in serious game design. The intrinsic conflicts between learning and play
Authors: Westera, Wim
Keywords: games
serious
learning
concepts
flow
performance
Issue Date: 2-Sep-2014
Citation: Westera, W. (2014, 19 August). Contradictions in serious game design. The intrinsic conflicts between learning and play. Presentation at the ISAGA Summerschool 2014, Delft, The Netherlands: Technical University Delft.
Abstract: While learning has always been perceived as something very different from play, the two are now often linked together in a “serious game” to make learning less a burden and make playing more purposeful. This presentation analyses the intrinsic conflicts between pedagogical demands and the characteristics of play, and explains how to deal with these.
URI: http://hdl.handle.net/1820/5503
Appears in Collections:2. FEEEL Presentations at conferences and events

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