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Please use this identifier to cite or link to this item: http://hdl.handle.net/1820/5724
Title: Validation of Game scenarios for the assessment of professional competence: Development of a serious game for system managers in training
Authors: Hummel, Hans
Nadolski, Rob
Joosten-ten Brinke, Desirée
Baartman, Liesbeth
Keywords: serious games
scripted collaboration
classroom dilemmas
teacher education
Issue Date: 16-Dec-2014
Citation: Hummel, H. G. K., Nadolski, R. J., Joosten-ten Brinke, D., & Baartman, L. (2014, 17 September). Validation of Game scenarios for the assessment of professional competence: Development of a serious game for system managers in training. Short paper presentation given at the ECTEL2014 conference, Graz, Austria.
Abstract: The optimal structure in collaboration scripts for serious games has appeared to be a key success factor. In this study we compare a ‘high- structured’ and ‘low-structured’ version of a mastership game where teachers-in-training discuss solutions on classroom dilemmas. We collected data on the differences in learning effects and student appreciation. The most interesting result shows that reports delivered by students that played the low-structured version received significantly higher teacher grades when compared to the high-structured version.
URI: http://hdl.handle.net/1820/5724
Appears in Collections:2. FEEEL Presentations at conferences and events

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