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Title: Mobile Games for Learning: A Pattern-Based Approach
Authors: Schmitz, Birgit
Keywords: mobile learning
serious games
patterns for game design
Issue Date: 12-Dec-2014
Citation: Schmitz, Birgit (2014, 12 December). Mobile Games for Learning: A Pattern-Based Approach. Doctoral dissertation, Open Universiteit in the Netherlands, Heerlen, The Netherlands. SIKS Dissertation Series No. 2014-45.
Series/Report no.: SIKS Dissertation Series;2014-45
Abstract: The core concern of this thesis is the design of mobile games for learning. The conditions and requirements that are vital in order to make mobile games suitable and effective for learning environments are investigated. The base for exploration is the pattern approach as an established form of templates that provide solutions for recurrent problems. Building on this acknowledged form of exchanging and re-using knowledge, patterns for game design are used to classify the many gameplay rules and mechanisms in existence. This research draws upon pattern descriptions to analyze learning game concepts and to abstract possible relationships between gameplay patterns and learning outcomes. The linkages that surface are the starting bases for a series of game design concepts and their implementations are subsequently evaluated with regard to learning outcomes. The findings and resulting knowledge from this research is made accessible by way of implications and recommendations for future design decisions.
ISBN: 9789491825385
Appears in Collections:PhD Welten Institute

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