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Results 1-10 of 14 (Search time: 0.003 seconds).
Item hits:
Issue DateTitleAuthor(s)
2016RAGE Architecture for Reusable Serious Gaming Technology ComponentsVan der Vegt, Wim; Westera, Wim; Nyamsuren, Enkhbold; Georgiev, Atanas; Martinez Ortiz, Ivan
2017Scenarios in virtual learning environments for one-to-one communication skills trainingLala, Raja; Jeuring, Johan; Van Dortmont, Jordy; Van Geest, Marcell
Oct-2016D5.1 – Scenario Arrangement Document – round 1Casagranda, Milena; Molinari, Andrea; Humphreys, Sarah; Sleightholme, Gareth; Lepoivre, Olivier; Halbeher, Maureen; Romano, Ana; Falua, Carla; Soeiro, Cristina; Guerra, Raquel; Kollenburg, Martin van; Kommeren, Rob; Steiner, Christina
4-Oct-2016Amplifying applied gamingWestera, Wim
Jun-2016RAGE Reusable Game Software Components and Their Integration into Serious Game EnginesVan der Vegt, Wim; Nyamsuren, Enkhbold; Westera, Wim
Jul-2016D2.3 First bundle of client-side componentsFreire, Manuel; Bahreini, Kiavash; Vassileva, Dessislava; Bontchev, Boyan; Dias, João
7-Sep-2017ClientSideGameStorageAssetVegt van der, Wim
Jul-2017D2.2 - Final Bundle of Server-side ComponentsCalvo Morata, Antonio; Fernandez Manjon, Baltasar; Freire Moran, Manuel; Rotaru, Dan Cristian; Martínez Ortiz, Ivan; Riestra, Ruben; Dascalu, Mihai; Lala, Raja; Westera, Wim
Jul-2016D2.1 - First bundle of server-side componentsFreire, Manuel; Nussbaumer, Alexander; Dascalu, Mihai; Hollins, Paul; Krassen, Stefanov
Nov-2016D4.3 – Initial version of game applications for scenario pilotsStar, Kam; Hirsh, Ben; Coldridge, Jack; Spice, Ellis; Platon, Thierry; Ruggeri, Alida; Irmscher, Boris; Piesk, Jens; Polak, Marco; Linder, Marcus; Sprengel, Holger; Pomazansky, Andrew; Humphreys, Sarah; Sleightholms, Gareth; Saunter, Ian