
Please use this identifier to cite or link to this item:
http://hdl.handle.net/1820/6632
Title: | D4.2 – Full Design Document |
Authors: | Star, Kam Allsop, James Hirsch, Benjamin Cook, Jeremy Saunders, Ian Platon, Thierry Irmscher, Boris Sprengel, Holger Piesk, Jens Polak, Marco Lindner, Marcus Pomazansky, Andrew Humphreys, Sarah Sleightholms, Gareth Steiner, Christina Nadolski, Rob Mascarenhas, Samuel Westera, Wim |
Keywords: | design serious game applied game RAGE |
Issue Date: | 24-Mar-2016 |
Publisher: | RAGE project |
Citation: | Star et al. (2016). D4.2 – Full Design Document |
Abstract: | This deliverable outlines the design blueprints for the RAGE application scenario games and forms the rest of the scope for WP4’s tasks. The game designs have been developed in collaboration with application scenario partners in WP5, and informed by WP1, 2 & 3. Additionally peer-feedback has been provided by game developers across WP4. The designs outline the integration of the RAGE assets developed in WP2 and WP3. Each section provides in detail the game play descriptions, game dynamics and mechanics, pedagogies and technical implementation of the RAGE assets into the game applications as described in detailed in WP5’s application documents. The full description of the application objectives and associated learning outcomes has been provided in the project’s MS2 Application Scenario Outlines document. |
URI: | http://hdl.handle.net/1820/6632 |
Appears in Collections: | 3. RAGE Deliverables and Reports |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
D4.2 Full Design Document V1.1.pdf | 5.82 MB | Adobe PDF | View/Open |
This item is licensed under a Creative Commons License