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Please use this identifier to cite or link to this item: http://hdl.handle.net/1820/6647
Title: An implementation architecture for scenario-based simulations
Authors: Lala, Raja
Jeuring, Johan
Dortmont, Jordy van
Keywords: communication skill
implementation architecture
communication scenario
scenario editor
scenario based simulation
authoring tool
Issue Date: Jun-2016
Publisher: Springer
Citation: Lala, R., Jeuring, J. & Dortmont van, J. An implementation architecture for scenario-based simulations. In: Lecture Notes in Computer Science, Alessandro Micarelli, John Stamper, Kitty Panourgia, Volume 9684, 2016, Springer.
Series/Report no.: Lecture Notes in Computer Science, Alessandro Micarelli, John Stamper, Kitty Panourgia, Volume 9684, 2016. Springer.
Abstract: The past years have witnessed an increased use of applied games for developing and evaluating communication skills. These skills benefit from in-terpersonal interactions. Providing feedback to students practicing communica-tion skills is difficult in a traditional class setting with one teacher and many students. This logistic challenge may be partly overcome by providing training using a simulation in which a student practices with communication scenarios. A scenario is a description of a series of interactions, where at each step the player is faced with a choice. We have developed a scenario editor that enables teachers to develop scenarios for practicing communication skills. A teacher can develop a scenario without knowledge of the implementation. This paper presents the implementation architecture for such a scenario-based simulation.
URI: http://hdl.handle.net/1820/6647
Appears in Collections:1. RAGE Publications

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