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Title: D1.4 – First version applied gaming asset methodology
Authors: Boytchev, Pavel
Griffiths, Dai
Hollins, Paul
Fernandez Magnon, Baltasar
Martinez Ortiz, Ivan
Westera, Wim
Krassen, Stefanov
Van der Vegt, Wim
Nyamsuren, Enkhbold
Moreno Ger, Pablo
Freire, Manuel
Georgiev, Atanas
Grigorov, Alexander
Keywords: RAGE
software asset creation
software creation methodology
software management methodology
software creation infrastructure
software management infrastructure
Issue Date: Jul-2016
Abstract: This deliverable (D1.4) is an intermediate document, expressly included to inform the first project review about RAGE’s methodology of software asset creation and management. The final version of the methodology description (D1.1) will be delivered in Month 29. The document explains how the RAGE project defines, develops, distributes and maintains a series of applied gaming software assets that it aims to make available. It describes a high-level methodology and infrastructure that are needed to support the work in the project as well as after the project has ended.
Appears in Collections:3. RAGE Deliverables and Reports

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