Open Universiteit

Please use this identifier to cite or link to this item:
Title: How people learn while playing serious games: A computational modelling approach
Authors: Westera, Wim
Keywords: Serious gaming
cognitive flow
Issue Date: 31-Jan-2017
Publisher: ScienceDirect
Citation: Westera, W. (2017). How people learn while playing serious games: A computational modelling approach. Journal of Computational Science, 18(1), 32-45. Doi: 10.1016/j.jocs.2016.12.002
Abstract: This paper proposes a computational modelling approach for investigating the interplay of learning and playing in serious games. A formal model is introduced that allows for studying the details of playing a serious game under diverse conditions. The dynamics of player action and motivation is based on cognitive flow theory, which is expressed in quantitative terms for this purpose. Seven extensive simulation studies involving over 100,000 iterations have demonstrated the stability of the model and its potential as a research instrument for serious gaming. The model allows researchers to deeply investigate quantitative dependencies between relevant game variables, gain deeper understanding of how people learn from games, and develop approaches to improving serious game design.
Appears in Collections:1. RAGE Publications

Files in This Item:
File Description SizeFormat 
JOCS-D-16-00260R1.pdf1.37 MBAdobe PDFView/Open

Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.