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Please use this identifier to cite or link to this item: http://hdl.handle.net/1820/9365
Title: D3.4 – Final Social Gamification Assets
Authors: Star, Kam
Glass, Jared
Coldridge, Jack
Allsopp, James
Spice, Ellis
Wentworth, Felix
Memarzia, Mitra
Hollins, Paul
Keywords: social gamification
software asset
RAGE
Issue Date: 31-Jan-2018
Citation: Star, K., Glass, J., Coldridge, J., Allsopp, J., Spice, E., Wentworth, F., Memarzia, M. & Hollins, P. (2018). D3.4 – Final Social Gamification Assets. RAGE project.
Abstract: This deliverable is software and as such this document is abridged to be as succinct as possible, with extended descriptions, detailed documentation, video tutorials, example games, quick-start guides, ready to boot Docker images and all source code for the client, server and administration software available online. The final social gamification asset bundle provides game developers with an opportunity to enhance existing games or digital platforms with multiplayer gamification functionalities, catering for both competitive and cooperative game dynamics. The solution provided is a flexible client-server package that can run as a cloud-based service, serving many games or have specific instances for individual games as necessary.
URI: http://hdl.handle.net/1820/9365
Appears in Collections:3. RAGE Deliverables and Reports

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