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Please use this identifier to cite or link to this item: http://hdl.handle.net/1820/9615
Title: Prom week meets Skyrim: Developing a social agent architecture in a commercial game
Authors: Guimarães, Manuel
Santos, Pedro A.
Jhala, Arnav
Keywords: Authoring tools for Agent Modeling
NPC Agents in Games
Social Architecture Model
Social Modeling in Agents
Issue Date: May-2017
Publisher: IFAAMAS
Citation: Manuel Guimarães, Pedro Santos, Arnav Jhala: “Prom week meets Skyrim: Developing a social agent architecture in a commercial game” in Proceedings of the 16th Conference on Autonomous Agents and MultiAgent Systems, pg. 1562-1564, 2017
Abstract: We present and describe CIF-CK — a social agent architecture that models reasoning about persistent social interactions to improve narrative engagement and play experience for human interactors. The architecture is inspired by McCoy et al’s Comme il-Faut (CiF) architecture that represents rich social interactions between agents including feelings, social and relationship contexts, and longer term mood. The key contribution of this work is in adapting the richness of social interactions from CiF to a first-person interaction experience and a released distribution of its implementation on the Skyrim game engine.
URI: http://hdl.handle.net/1820/9615
Appears in Collections:1. RAGE Publications

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